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Competitions

SKC Computer Club Web Site Design Competition

Each year a new design will be developed and implemented by SKC students. Each Year in Term 3 students will design and build a new website for the SKC Computer Club SKC and use a real world web server.

SKC Encryption Competition

Each year in Term 4 SKC3 will run a competition where students will use their python programming skills to decrypt a cypher. 

There are TWO Competitions on Grok Learning SKC are involved in:

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1. Web.Comp

Students learn how to design and develop websites. This runs in Term 1 each year. The first student to complete the competition in their year group will win an SKC prize.

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2. NCSS Programming Competition

Students learn to program in Python. Students with excellent scores maybe eligible to attend the National Computer Science School. This is usually held in Term 3. The first student to complete the competition in their year group will win an SKC prize.

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The 2019 Grok Competitions

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Computational and Algorithmic Thinking Competition (CAT) March

A one-hour multiple-choice / short-answer competition.

No computer or programming skills are required. The CAT focuses on the problem-solving skills behind algorithm design.

Australian Informatics Olympiad (AIO)September

A three-hour programming competition.

You are given three problems to solve, and you submit your source code for each in C, C++, C#, Pascal, PHP, Python or Java.

You can see and submit code to past problems on the online training site.

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The Australian STEM Video Game Challenge provides Australian students with a real-world opportunity to acquire, harness and apply new skills and knowledge in STEM-related fields and disciplines; combining them with creativity and technology to produce interactive, stimulating and meaningful responses to the goal of developing a playable video game.

https://godotengine.org/

In 2019 Students may enter in one of six (6) categories:

  1. Year 5-8: Playable Game developed in Scratch

  2. Year 5-8: Playable Game developed in GODOT

  3. Year 5-8: Playable Game developed in any other free, or free for education, game development platform.

  4. Year 9-12: Playable Game developed in GODOT

  5. Year 9-12: Playable Game developed in Unity3D or Unreal Engine

  6. Year 9-12: Playable Game developed in any other free, or free for education, game development platform.

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